Real-Time Rendering, Fourth Edition

Omslag van Real-Time Rendering, Fourth Edition

Tomas Akenine-Mo¨ller

ISBN: 9781351816144

E-book | 06 augustus 2018

€ 92.65

Thoroughly updated, this fourth edition focuses on modern techniques used to generate synthetic three-dimensional images in a fraction of a second. With the advent of programmable shaders, a wide variety of new algorithms have arisen and evolved over the past few years. This edition discusses current, practical rendering methods used in games and other applications. It also presents a solid theoretical framework and relevant mathematics for the field of interactive computer graphics, all in an approachable style.

New to this edition: new chapter on VR and AR as well as expanded coverage of Visual Appearance, Advanced Shading, Global Illumination, and Curves and Curved Surfaces.

Lees meer

Lees minder

Details

Thema

Beschikbaar als


Meer inspiratie?

Zoek je meer boeken zoals Real-Time Rendering, Fourth Edition? Bekijk dan hier een aantal andere boeken die door lezers van Real-Time Rendering, Fourth Edition werden bekeken. Of ontdek hier de andere titels van Tomas Akenine-Mo¨ller.