Learning C# by Developing Games with Unity 2019

Harrison Ferrone
ISBN: 9781789536942
E-book | 30 maart 2019
€ 35.99
Understand the fundamentals of C\# programming and get started with coding from ground up in an engaging and practical manner
Key Features- Build 3D games step-by-step while learning essential C\# programming concepts and real-world coding skills
- Create interactive mechanics, animations, and AI behaviors using Unity's tools and scripting features
- Develop a strong programming foundation by understanding how code structures power gameplay and game logic
- Understand programming fundamentals with practice examples in C\#
- Explore the interface and features of Unity 2019
- Learn C\# programming syntax from scratch
- Create a game design document and prototype level
- Explore intermediate programming topics and best practices
- Implement game mechanics, interactions, and UI elements with C\#
This book is ideal for aspiring game developers, students, and hobbyists with little or no coding background who want to learn C\# fundamentals and start building their own interactive 3D games in Unity. No prior programming or Unity experience is needed, making it perfect for complete beginners or those seeking a structured introduction to both C\# and Unity’s core tools.
Details
- ISBN: 9781789536942
- Auteur(s): Harrison Ferrone
- Prijs: € 35.99
- Verschenen: 30 maart 2019
- Druk: 4e
- Taal: Engels
- Bindwijze: E-book
- Uitgever: Packt Publishing