C++ Game Development By Example

Siddharth Shekar
ISBN: 9781789537345
E-book | 03 mei 2019
€ 29.99
Explore modern game programming and rendering techniques to build games using C++ programming language and its popular libraries
Key Features- Learn how you can build basic 2D and complex 3D games with C++
- Understand shadows, texturing, lighting, and rendering in 3D game development using OpenGL
- Uncover modern graphics programming techniques and GPU compute methods using the Vulkan API
- Understand shaders and how to write a basic vertex and fragment shader
- Build a Visual Studio project and add SFML to it
- Discover how to create sprite animations and a game character class
- Add sound effects and background music to your game
- Grasp how to integrate Vulkan into Visual Studio
- Create shaders and convert them to the SPIR-V binary format
If you’re a developer keen to learn game development with C++ or get up to date with game development, this book is for you. Some knowledge of C++ programming is assumed.
Details
- ISBN: 9781789537345
- Auteur(s): Siddharth Shekar
- Prijs: € 29.99
- Verschenen: 03 mei 2019
- Druk: 1e
- Taal: Engels
- Bindwijze: E-book
- Ebook formaat: EPUB3
- Uitgever: Packt Publishing
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