Unity 3D Game Development

Anthony Davis
ISBN: 9781801077231
E-book | 29 augustus 2022
€ 22.99
Create ready-to-play 3D games with reactive environments, sound, dynamic effects, and more!
Key Features- Build a solid foundation for game design and game development
- Understand the fundamentals of 3D such as coordinates, spaces, vectors, and cameras
- Get to grips with essential Unity concepts including characters, scenes, terrains, objects and more
- Learn fundamentals of designing a 3D game and C\# scripting
- Design your game character and work through their mechanics and movements
- Create an environment with Unity Terrain and ProBuilder
- Explore instantiation and rigid bodies through physics theory and code
- Implement sound, lighting effects, trail rendering, and other dynamic effects
- Create a short, fully functional segment of your game in a vertical slice
- Polish your game with performance tweaks
- Join the book-club to read alongside other users and Unity experts, and ask the authors for help when stuck
Our goal with this book is to enable every reader to build the right mindset to think about 3D games, and then show them all the steps we took to create ours. The main target audience for this book is those with some prior knowledge in game development, though regardless of your experience, we hope to create an enjoyable learning journey for you.
Details
- ISBN: 9781801077231
- Auteur(s): Anthony Davis, Travis Baptiste
- Prijs: € 22.99
- Verschenen: 29 augustus 2022
- Druk: 1e
- Taal: Engels
- Bindwijze: E-book
- Ebook formaat: EPUB3
- Uitgever: Packt Publishing Limited
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